
Scott C.
I like the game and the artstyle, but this game is NOT F2P friendly. I've put a bit of money in and I'm getting hard stopped from progressing in any meaningful way. Can't upgrade any characters, they're at their current max. Can't progress story or sewer stages, my maxed characters get drop kicked. It's a grimy way of creating a game - no ads, so they make the game impossible after a while without spending money, and that's how they stay afloat. I'm struggling WITH money put into the game.
3 people found this review helpful

Patrick McCormick
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One of the most obscenely pay to win games I have ever seen. If you can't complete levels or "compete" in PvP, then you are left with an incredibly poor idle game. And not one that in anyway respects your time. "Oh, so I just log in 8-12 hours apart and grab rewards!" Not in Tap Force. Here, you are beholden to timers that require you to log in *constantly*. Top that off with TF being a generic autobattler, and the only thing it has in its favor is cute, nostalgic references.
1 person found this review helpful

Stephen Liu
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I don't know what to think of this game. On one hand, the art style is nice, the user interface is one of the nicest I've seen in a mobile game, the gameplay is fun (at first) and not too complex or simple, and the daily rewards are oddly satisfying to collect. On the other hand the difficulty in all modes gets unreasonably high and you reach a point where it's impossible to progress without spending money or waiting until you draw a high tier fighter. Also the IAPs are insultingly expensive.
154 people found this review helpful