
Nick
I don't like this game very much, there is absolutely nothing wrong with it however. It is very unique in its own aspect with its gameplay, but I am not fond of the gameplay. It just feels like it moves too slow especially with the wonky turning (although I'll assume that's part of making the game challenging). I also don't like the inability to get offensive cards without taking damage, so it's like huh? I feel like the trade between healing and getting offensive cards is too slow of a process.
2 people found this review helpful

Flinxmin
Alright game, has a fair amount of content, and is engaging enough to play several times over. There is a barrier for entry that eases in over the first level, ramping up afterward. It could do with further informative text on how certain mechanics work, especially the unlockable players. Suffers from optimization issues, as when several projectiles are spawned, it causes the game to freeze temporarily. The app also eats through battery life while not looking like much is happening.
1 person found this review helpful

Peter S
Good idea, some problems with implementation. The biggest one is controls - your character moves towards your finger but you'll need to do a lot of tight loops and it's hard to predict which direction it'll turn in, so I kept dying when it turned in a direction I didn't expect. Next, every deck builder game I've ever played has some way to tell what cards do during a game, usually by long pressing on them. Not this one!