
Paul White
This is a very fun game. Unique art style, and a fun blend of mechanics that I think has good tactical depth. Music and voice acting are both solid. The post-game has been fun so far. Those saying it's too hard are having skill issues, I've only lost like 2 runs, and only when picking up a new talisman. I don't think it's too easy but it could be a little harder.

Tinkerer Melon
Quite a neat take on the deckbuilder/roguelike genre; it's always nice to see a new one for mobile! The game is decently well polished with an engaging story hook to draw you into its world. The game is a "demo", but you more/less get the full experience barring - I assume - the true ending boss. The difficulty seems skewed to the early game; I felt significantly more vulnerable in Act 1 than in Act 3, despite the much stronger enemies with varied abilities. Rating 5 to help counter the 1s.
3 people found this review helpful

Copy Cat
this game, in all it's glory up front seems like a waste of time, or something to pass the time, colorful and eye catching. tactics used to draw people in. however I was presently surprised with it's wonderful mechanics and unique game play, a better version of a lot of dice games out there. this game reminds me of slay the spire, monsters pocket edition, and another game I can't remember the name of, it's rng is fair and less annoying as the dice faces can be chosen.
13 people found this review helpful