Learn Game Development with C#

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ืžื™ื“ืข ืขืœ ื”ืืคืœื™ืงืฆื™ื” ื”ื–ื•

๐ŸŽฎ ืฉืœื˜ ื‘ืคื™ืชื•ื— ืžืฉื—ืงื™ื ื•ื”ืคื•ืš ืœืžืคืชื— ืžืฉื—ืงื™ื ืžืงืฆื•ืขื™! ๐ŸŽฎ

ืืคืœื™ืงืฆื™ื™ืช Learn Game Development X ืฉืœื ื• ื”ื™ื ื”ืžื“ืจื™ืš ื”ืื•ืœื˜ื™ืžื˜ื™ื‘ื™ ืœื”ืชื—ืœื” ื•ื”ื’ื“ืœืช ื›ื™ืฉื•ืจื™ ืžืคืชื—ื™ ื”ืžืฉื—ืงื™ื ืฉืœืš. ืชื•ืš 5-10 ื“ืงื•ืช ื‘ืœื‘ื“ ื‘ื™ื•ื, ืืชื” ื™ื›ื•ืœ ืœืœืžื•ื“ C#, ืœืฉืœื•ื˜ ื‘-C Sharp, ืœื—ืงื•ืจ ืืช Unity, ืœืฆืœื•ืœ ืœืชื•ืš Unreal Engine ื•ืœื”ืชื—ื™ืœ ืœื‘ื ื•ืช ืžืฉื—ืงื™ื ืžืืคืก - ื’ื ืื ืžืขื•ืœื ืœื ืขืฉื™ืช ืงื™ื“ื•ื“ ืื• ืชื›ื ื•ืช ืœืคื ื™ ื›ืŸ.

ื‘ื™ืŸ ืื ืืชื” ืจื•ืฆื” ืœื™ืฆื•ืจ ืžืฉื—ืงื™ื ืžื”ื ื™ื ืœื ื™ื™ื“, ืœืคืชื— ื›ื•ืชืจื™ื ืœืžื—ืฉื‘ื™ื ืื• ืงื•ื ืกื•ืœื•ืช, ืื• ืคืฉื•ื˜ ืœืฉืคืจ ืืช ื›ื™ืฉื•ืจื™ ื”ืชื›ื ื•ืช ื•ื”ืงื™ื“ื•ื“ ืฉืœืš, ื”ื’ื™ืฉื” ืฉืœื ื• ืฉืœื‘ ืื—ืจ ืฉืœื‘ ื”ื•ืคื›ืช ืืช ืคื™ืชื•ื— ื”ืžืฉื—ืงื™ื ืœืงืœื”, ืžืขืฉื™ืช ื•ืžืจื’ืฉืช.

ืœืžื” ืœื‘ื—ื•ืจ ื‘ืืคืœื™ืงืฆื™ื™ืช Learn Game Development X ืฉืœื ื•?

โœ… ืœืžื“ C# & C Sharp ืžืืคืก: ืชื—ื‘ื™ืจ C# ืžืืกื˜ืจ, ืชื›ื ื•ืช ืžื•ื ื—ื” ืขืฆืžื™ื ื•ืงื™ื“ื•ื“ ืกืคืฆื™ืคื™ ืœืžืฉื—ืง ืขื‘ื•ืจ Unity.
โœ… Unity & Unreal Engine Training: ืœืžื“ Unity ืœื™ืฆื™ืจืช ืžืฉื—ืงื™ 2D/3D ื•ื—ืงื•ืจ Unreal Engine ืœืขื™ืฆื•ื‘ ืžืชืงื“ื.
โœ… ืคืจื•ื™ืงื˜ื™ื ืžืขืฉื™ื™ื ืฉืœ ืคื™ืชื•ื— ืžืฉื—ืงื™ื: ื™ื™ืฉื ืืช ืžื” ืฉืืชื” ืœื•ืžื“ ื‘ืขืฆื ืงื™ื“ื•ื“ ื•ื™ืฆื™ืจืช ืžืฉื—ืงื™ื.
โœ… ื ืชื™ื‘ ืœืžื™ื“ื” ื™ื“ื™ื“ื•ืชื™ ืœืžืชื—ื™ืœื™ื: ืื™ืŸ ืฆื•ืจืš ื‘ื™ื“ืข ืงื•ื“ื ื‘ืชื›ื ื•ืช ืื• ืงื™ื“ื•ื“.
โœ… ืœืœื ืคืจืกื•ืžื•ืช - 100% ื”ืชืžืงื“ื•ืช ื‘ืœืžื™ื“ื”

ืžื” ืชืœืžื“ -

- ืœืžื“ C# / ืœืžื“ C Sharp: C# (ืžื‘ื•ื˜ื C Sharp) ื”ื™ื ื”ืฉืคื” ื”ื ืคื•ืฆื” ื‘ื™ื•ืชืจ ืœืคื™ืชื•ื— ืžืฉื—ืงื™ื ื‘-Unity. ืชืœืžื“ื• C# ืขืœ ื™ื“ื™ ืงื™ื“ื•ื“ ืกืงืจื™ืคื˜ื™ื ืืžื™ืชื™ื™ื, ื‘ื ื™ื™ืช ืžื›ื ื™ืงืช ืžืฉื—ืง ื•ืคื™ืชื•ื— ืžืฉื—ืงื™ื ืฉืœืžื™ื.

- ืœืžื“ ืคื™ืชื•ื— ืžืฉื—ืงื™ Unity: ื‘ืขื–ืจืช Unity ืชืขืฆื‘, ืชืคืชื— ื•ืชืคืจื•ืก ืžืฉื—ืงื™ื. ืชืœืžื“ ืืช ื”ื™ืกื•ื“ื•ืช ืฉืœ Unity, ืคื™ื–ื™ืงื”, ืื ื™ืžืฆื™ื•ืช ื•ืชืกืจื™ื˜ื™ื ื‘ืืžืฆืขื•ืช C# ืœืฉืœื™ื˜ื” ืžืœืื” ื‘ืชื›ื ื•ืช.

- ื™ืกื•ื“ื•ืช Unreal Engine: ื”ื‘ืŸ ืืช ืžืขืจื›ืช ื”-Blueprint ืฉืœ Unreal Engine, ืขื™ืฆื•ื‘ ื‘ืจืžื” ื•ื›ื™ืฆื“ ืœืฉืœื‘ ืกืงืจื™ืคื˜ื™ื ื—ื–ื•ืชื™ื™ื ืขื ืงื™ื“ื•ื“ ืžืกื•ืจืชื™ ืœื’ืžื™ืฉื•ืช.

- ืขืงืจื•ื ื•ืช ืขื™ืฆื•ื‘ ืžืฉื—ืงื™ื: ื’ืœื” ืขืงืจื•ื ื•ืช ืขื™ืฆื•ื‘ ื”ืœื™ื‘ื” ื›ืžื• ืื™ื–ื•ืŸ, ื”ืชืงื“ืžื•ืช ื•ืžืขื•ืจื‘ื•ืช ืฉื—ืงื ื™ื - ื—ื™ื•ื ื™ื™ื ืœื›ืœ ืžืคืชื— ืžืฉื—ืง ืฉื•ืืฃ.

- ื‘ื ื” ืžืฉื—ืงื™ื ืžืืคืก: ื”ืคื•ืš ืืช ื›ื™ืฉื•ืจื™ ื”ืชื›ื ื•ืช ืฉืœืš ืœืžืฉื—ืงื™ื ืืžื™ืชื™ื™ื ืฉื ื™ืชืŸ ืœืฉื—ืง ื‘ื”ื ื‘ืืžืฆืขื•ืช C#, Unity ื•-Unreal Engine.

๐Ÿค– ืชื›ื•ื ื•ืช ื”ืืคืœื™ืงืฆื™ื”

- ืงื•ืจืกื™ื ืžืงื™ืคื™ื ื‘ืคื™ืชื•ื— ืžืฉื—ืงื™ื: ืœืžื“ ืคื™ืชื•ื— ืžืฉื—ืงื™ื, ืœืžื“ ืงื™ื“ื•ื“ ื•ืฉื•ืœื˜ ื‘-C# ื‘ืžืงื•ื ืื—ื“.

- ืœื™ืžื•ื“ C# ืฉืœื‘ ืื—ืจ ืฉืœื‘: ืฉื™ืขื•ืจื™ื ืžื•ืชืืžื™ื ืœืœื™ืžื•ื“ C# ื•-C Sharp for Unity.
- Unity & Unreal Engine Training: ื‘ื ื” ืžืฉื—ืงื™ ื“ื•-ืžืžื“ ื•ืชืœืช-ืžืžื“ ืชื•ืš ืชืจื’ื•ืœ ืžื™ื•ืžื ื•ื™ื•ืช ืชื›ื ื•ืช.
- ืชืจื’ื•ืœ ืงื™ื“ื•ื“ ืื™ื ื˜ืจืืงื˜ื™ื‘ื™: ืืชื’ืจื™ ืงื™ื“ื•ื“ ื‘ื–ืžืŸ ืืžืช ืœื—ื™ื–ื•ืง ื”ืœืžื™ื“ื”.
- ืคืจื•ื™ืงื˜ื™ ืคื•ืจื˜ืคื•ืœื™ื•: ื‘ื ื” ืžืฉื—ืงื™ื ื•ื”ืฆื’ ืืช ืžื•ืžื—ื™ื•ืช ื”ืชื›ื ื•ืช ืฉืœืš.
- ืขื“ื›ื•ื ื™ื ืฉื•ื˜ืคื™ื: ื”ื™ืฉืืจ ืžืขื•ื“ื›ืŸ ื‘ื˜ืจื ื“ื™ื ื—ื“ืฉื™ื ืฉืœ ืžืคืชื—ื™ ืžืฉื—ืงื™ื ื•ื˜ื›ื ื™ืงื•ืช ืงื™ื“ื•ื“.

ืœืžื™ ืžื™ื•ืขื“ืช ื”ืืคืœื™ืงืฆื™ื” ื”ื–ื•?
- ืžืชื—ื™ืœื™ื ืฉืจื•ืฆื™ื ืœืœืžื•ื“ ืชื›ื ื•ืช, ืœืœืžื•ื“ ืงื™ื“ื•ื“ ื•ืœืœืžื•ื“ C# ืœืžืฉื—ืงื™ื.
- ืกื˜ื•ื“ื ื˜ื™ื ื”ืžืขื•ื ื™ื™ื ื™ื ื‘ืคื™ืชื•ื— ืžืฉื—ืงื™ื ื•ื‘ืงืจื™ื™ืจื•ืช ื‘ืคื™ืชื•ื— ืžืฉื—ืงื™ื.
- ืชื—ื‘ื™ื‘ื™ื ืฉืจื•ืฆื™ื ืœื‘ื ื•ืช ืžืฉื—ืงื™ื ื‘ืฉื‘ื™ืœ ื”ื›ื™ืฃ.
- ื›ืœ ืžื™ ืฉืžื—ืคืฉ ืœืฉืคืจ ืžื™ื•ืžื ื•ื™ื•ืช ืชื›ื ื•ืช ื‘ืืžืฆืขื•ืช ืคืจื•ื™ืงื˜ื™ ืžืฉื—ืง.

ืœืžื” C# ื–ื” ื—ื™ื•ื ื™ ืขื‘ื•ืจ ืžืคืชื—ื™ ืžืฉื—ืงื™ื?
C# (C Sharp) ื”ื•ื ืขืžื•ื“ ื”ืฉื“ืจื” ืฉืœ ืคื™ืชื•ื— ืžืฉื—ืงื™ Unity. ืขืœ ื™ื“ื™ ืœื™ืžื•ื“ C#, ืืชื” ืžืฉื™ื’ ืฉืœื™ื˜ื” ืขืœ ื›ืœ ื”ื™ื‘ื˜ ืฉืœ ื”ืžืฉื—ืง ืฉืœืš - ืžื”ื ืคืฉื•ืช ื•ืคื™ื–ื™ืงื” ื•ืขื“ ืœื‘ืงืจืช ืฉื—ืงื ื™ื ื•ืžืžืฉืง ืžืฉืชืžืฉ. ื”ืืคืœื™ืงืฆื™ื” ืฉืœื ื• ืžืœืžื“ืช C# ื‘ืฆื•ืจื” ืžืขืฉื™ืช, ืžืžื•ืงื“ืช ืงื™ื“ื•ื“, ื›ืš ืฉืชื•ื›ืœ ืœื™ื™ืฉื ืื•ืชื” ื™ืฉื™ืจื•ืช ื‘ืคืจื•ื™ืงื˜ื™ ื”ืชื›ื ื•ืช ืฉืœืš.

ืื ืื™ ืคืขื ืจืฆื™ืช ืœืœืžื•ื“ ืคื™ืชื•ื— ืžืฉื—ืงื™ื, ืœืœืžื•ื“ ืชื›ื ื•ืช ืื• ืœื‘ื ื•ืช ืžืฉื—ืงื™ื, ื”ืืคืœื™ืงืฆื™ื” ื”ื–ื• ื”ื™ื ื ืงื•ื“ืช ื”ื”ืชื—ืœื” ื”ืžื•ืฉืœืžืช ืฉืœืš. ืขื ืชืจื’ื™ืœื™ C#, Unity, Unreal Engine ื•ืชืจื’ื™ืœื™ ืงื™ื“ื•ื“ ืืžื™ืชื™ื™ื, ืชืขื‘ืจื• ืžืžืคืชื— ืžืฉื—ืงื™ื ืžืชื—ื™ืœื™ื ืขื ื‘ื™ื˜ื—ื•ืŸ ืขืฆืžื™.

ืืœ ืชืฉื—ืง ืจืง ื‘ืžืฉื—ืงื™ื - ืฆื•ืจ ืื•ืชื ืขื C#! ๐Ÿš€

๐Ÿ“ฉ ืฉืืœื•ืช ืื• ืžืฉื•ื‘? ืฉืœื— ืœื ื• ื“ื•ื"ืœ ืœื›ืชื•ื‘ืช [email protected].
ื‘ืงืจ ื‘ืืชืจ ื”ืื™ื ื˜ืจื ื˜ ืฉืœื ื•: www.codingx.app.
ืขื“ื›ื•ืŸ ืื—ืจื•ืŸ ื‘ืชืืจื™ืš
9 ื‘ืžืจืฅ 2026

ืื‘ื˜ื—ืช ื ืชื•ื ื™ื

ื›ื“ื™ ืœืฉืžื•ืจ ืขืœ ื”ื‘ื˜ื™ื—ื•ืช ืฆืจื™ืš ืงื•ื“ื ื›ืœ ืœื”ื‘ื™ืŸ ืื™ืš ื”ืžืคืชื—ื™ื ืื•ืกืคื™ื ื•ืžืฉืชืคื™ื ืืช ื”ื ืชื•ื ื™ื ืฉืœืš. ื ื•ื”ืœื™ ืคืจื˜ื™ื•ืช ื”ื ืชื•ื ื™ื ื•ืื‘ื˜ื—ืช ื”ื ืชื•ื ื™ื ืขืฉื•ื™ื™ื ืœื”ืฉืชื ื•ืช ื‘ื”ืชืื ืœืฉื™ืžื•ืฉ, ืœืื–ื•ืจ ื•ืœื’ื™ืœ ื”ืžืฉืชืžืฉ. ื”ืžืคืชื— ืกื™ืคืง ืืช ื”ืžื™ื“ืข ื”ื–ื” ื•ื”ื•ื ืขืฉื•ื™ ืœืขื“ื›ืŸ ืื•ืชื• ืžื“ื™ ืคืขื.
ืœื ืžืชื‘ืฆืข ืฉื™ืชื•ืฃ ื ืชื•ื ื™ื ืขื ืฆื“ื“ื™ื ืฉืœื™ืฉื™ื™ื
ื”ืืคืœื™ืงืฆื™ื” ื”ื–ืืช ืขืฉื•ื™ื” ืœืืกื•ืฃ ืืช ืกื•ื’ื™ ื”ื ืชื•ื ื™ื ื”ืืœื”
ืคืจื˜ื™ื ืื™ืฉื™ื™ื, ืคืขื™ืœื•ืช ื‘ืืคืœื™ืงืฆื™ื•ืช ื•-2 ื ื•ืกืคื™ื
ื”ื ืชื•ื ื™ื ืžื•ืฆืคื ื™ื ื‘ื–ืžืŸ ื”ื”ืขื‘ืจื”
ื‘ืืคืฉืจื•ืชืš ืœื‘ืงืฉ ืฉื ืชื•ื ื™ื ื™ื™ืžื—ืงื•

ื“ื™ืจื•ื’ื™ื ื•ื‘ื™ืงื•ืจื•ืช

3.9
1.66Kโ€ ื‘ื™ืงื•ืจื•ืช

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๐ŸŽ‰ First Release โ€” v1.0
โ€ข Kick-start your game-dev journey with beginner-friendly courses in Unity & C#
โ€ข Project-based learning โ€” build real mini-games step by step
โ€ข Gamified experience: earn XP, level up, track streaks & climb learning charts
โ€ข Interactive quizzes & challenges to lock in every concept
โ€ข Shareable certificate awarded on course completion

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